Dark Souls
- ATR-PS
- Primal Rage
- Posts: 1666
- Joined: Mon Nov 09, 2009 9:28 am
- PSN ID: Vhati-il-Dal
- Location: San Jose Del Monte, Bulacan
- Contact:
Sana wala or very minimum lang ang lag sa online. Grabe kasi lag sa DS kadalasan. Sa tingin ko wala naman yung problem sa net ko, sa bfbc2 naman kasi bihira ang lag kahit max of 24 players naglalaro sabay sabay.
PSN 1: ATR-MEL
PSN 2: Vhati-il-Dal
Ellie: Ellie
David: What?
Ellie:Tell them Ellie is the name of the little girl that BROKE YOUR F***ING FINGER!
PSN 2: Vhati-il-Dal
Ellie: Ellie
David: What?
Ellie:Tell them Ellie is the name of the little girl that BROKE YOUR F***ING FINGER!
- bahtul
- Primal Rage
- Posts: 903
- Joined: Thu Dec 31, 2009 10:22 am
- PSN ID: blitz-j
- Location: McKinley Taguig
Masaya naman yun ah. No more grinding. Hahaha.Tibarn wrote:...sana wala na ring bug na unlimited souls.
- VsAssassin
- Primal Rage
- Posts: 2308
- Joined: Fri May 09, 2008 2:52 pm
- PSN ID: VsAssassin
- Location: Laguna
- Contact:
wutdupuk wrote:kailan ba release nito? nakakainip.. :grumpy:
Wala pa boss. Hopefully i-announce sa TGS or the earlier the better sa E3 2011. Mas gusto ko sana DS2 para PS3 exclusive. Oo, ganyan ako kadamot. Hahahaha!
Lord, give me Your heart to have great compassion; Your eyes to see with my heart; Your ears to hear with my heart; Your voice so I can proclaim Your word with boldness!
PSN ID: VsAssassin
PSN ID: VsAssassin
- ATR-PS
- Primal Rage
- Posts: 1666
- Joined: Mon Nov 09, 2009 9:28 am
- PSN ID: Vhati-il-Dal
- Location: San Jose Del Monte, Bulacan
- Contact:
Boss ano po ba yung TGS? Sensya na sa noob question.VsAssassin wrote:wutdupuk wrote:kailan ba release nito? nakakainip.. :grumpy:
Wala pa boss. Hopefully i-announce sa TGS or the earlier the better sa E3 2011. Mas gusto ko sana DS2 para PS3 exclusive. Oo, ganyan ako kadamot. Hahahaha!
PSN 1: ATR-MEL
PSN 2: Vhati-il-Dal
Ellie: Ellie
David: What?
Ellie:Tell them Ellie is the name of the little girl that BROKE YOUR F***ING FINGER!
PSN 2: Vhati-il-Dal
Ellie: Ellie
David: What?
Ellie:Tell them Ellie is the name of the little girl that BROKE YOUR F***ING FINGER!
- ATR-PS
- Primal Rage
- Posts: 1666
- Joined: Mon Nov 09, 2009 9:28 am
- PSN ID: Vhati-il-Dal
- Location: San Jose Del Monte, Bulacan
- Contact:
Ahh yun pala yun.keisuke wrote:Tokyo Game Show?
Thanks.
PSN 1: ATR-MEL
PSN 2: Vhati-il-Dal
Ellie: Ellie
David: What?
Ellie:Tell them Ellie is the name of the little girl that BROKE YOUR F***ING FINGER!
PSN 2: Vhati-il-Dal
Ellie: Ellie
David: What?
Ellie:Tell them Ellie is the name of the little girl that BROKE YOUR F***ING FINGER!
- PSNomad
- Primal Rage
- Posts: 5866
- Joined: Fri Dec 18, 2009 7:05 pm
- PSN ID: jpodg27
- Location: Outer Haven
^Talaga?
Talagang Demon's Souls 2 na to na available rin sa Xbox 360. Ayos para mas marami maka-experience.
Talagang Demon's Souls 2 na to na available rin sa Xbox 360. Ayos para mas marami maka-experience.
[RP] jpodg27
"No one whose testicles are crushed or whose male organ is cut off shall enter the assembly of the Lord."
- Deuteronomy 23:1
"No one whose testicles are crushed or whose male organ is cut off shall enter the assembly of the Lord."
- Deuteronomy 23:1
- VsAssassin
- Primal Rage
- Posts: 2308
- Joined: Fri May 09, 2008 2:52 pm
- PSN ID: VsAssassin
- Location: Laguna
- Contact:
I can't wait for this game!
Lord, give me Your heart to have great compassion; Your eyes to see with my heart; Your ears to hear with my heart; Your voice so I can proclaim Your word with boldness!
PSN ID: VsAssassin
PSN ID: VsAssassin
- ATR-PS
- Primal Rage
- Posts: 1666
- Joined: Mon Nov 09, 2009 9:28 am
- PSN ID: Vhati-il-Dal
- Location: San Jose Del Monte, Bulacan
- Contact:
Wala na update dito ah...
PSN 1: ATR-MEL
PSN 2: Vhati-il-Dal
Ellie: Ellie
David: What?
Ellie:Tell them Ellie is the name of the little girl that BROKE YOUR F***ING FINGER!
PSN 2: Vhati-il-Dal
Ellie: Ellie
David: What?
Ellie:Tell them Ellie is the name of the little girl that BROKE YOUR F***ING FINGER!
- VsAssassin
- Primal Rage
- Posts: 2308
- Joined: Fri May 09, 2008 2:52 pm
- PSN ID: VsAssassin
- Location: Laguna
- Contact:
New info on Project Dark, now called Dark Soul.
There's a preview on the game in this week's Famitsu. The official title is now Dark Soul. Some info from the preview:
- This is the official title of what was previously Project Dark
- This time they want to increase the amount of field exploration in the game.
- All fields are seamless, so whatever you can see, you can reach and explore. If you see a fortress or castle walls in the distance, you can eventually get there.
- There will be no map display in the game, just a position display marker.
- They aim to make the game just as challenging than Demon's Souls, but also just as rewarding when you succeed. The sense of achievement is important.
- The gameplay will be similar to Demon's Souls in concept, where it's about trial and error and learning from your mistakes to play better.
- The game does not share the same world and story as Demon's Souls.
- The game will not use the same format as Demon's Souls in terms of having 5 worlds connected via a hub.
- Instead all maps in the game will be linked seamlessly in a connected world. The pace of the game will feel more about exploration and discovering locations, which you can then go inside into a dungeon or whatever and explore the interior further.
- There will be more complex level designs in the game using more vertical design in areas and such.
- The world setting is based on medieval dark fantasy, and will contain themes like "high fantasy of kings and knights", "death and the depths of the earth", and "the flames of chaos".
Edit: More details added.
- The character creation process will not be class based.
- The play style of the player character will have much more freedom this time.
- There will be many more spells and items, and the animation and uniqueness of weapons will also be increased.
- The online elements are very similar to Demon's Souls. There is cooperative and PvP.
- You can still leave messages, and see players who died at various places.
- There will be no Soul Tendency this time because they don't want to have to use dedicated servers to handle that s**t again.
- Instead this time there will be more features allowing players to engage in "mutual role playing" which they say are still under wraps. They'll reveal more when it's time.
There's a preview on the game in this week's Famitsu. The official title is now Dark Soul. Some info from the preview:
- This is the official title of what was previously Project Dark
- This time they want to increase the amount of field exploration in the game.
- All fields are seamless, so whatever you can see, you can reach and explore. If you see a fortress or castle walls in the distance, you can eventually get there.
- There will be no map display in the game, just a position display marker.
- They aim to make the game just as challenging than Demon's Souls, but also just as rewarding when you succeed. The sense of achievement is important.
- The gameplay will be similar to Demon's Souls in concept, where it's about trial and error and learning from your mistakes to play better.
- The game does not share the same world and story as Demon's Souls.
- The game will not use the same format as Demon's Souls in terms of having 5 worlds connected via a hub.
- Instead all maps in the game will be linked seamlessly in a connected world. The pace of the game will feel more about exploration and discovering locations, which you can then go inside into a dungeon or whatever and explore the interior further.
- There will be more complex level designs in the game using more vertical design in areas and such.
- The world setting is based on medieval dark fantasy, and will contain themes like "high fantasy of kings and knights", "death and the depths of the earth", and "the flames of chaos".
Edit: More details added.
- The character creation process will not be class based.
- The play style of the player character will have much more freedom this time.
- There will be many more spells and items, and the animation and uniqueness of weapons will also be increased.
- The online elements are very similar to Demon's Souls. There is cooperative and PvP.
- You can still leave messages, and see players who died at various places.
- There will be no Soul Tendency this time because they don't want to have to use dedicated servers to handle that s**t again.
- Instead this time there will be more features allowing players to engage in "mutual role playing" which they say are still under wraps. They'll reveal more when it's time.
Lord, give me Your heart to have great compassion; Your eyes to see with my heart; Your ears to hear with my heart; Your voice so I can proclaim Your word with boldness!
PSN ID: VsAssassin
PSN ID: VsAssassin
- edrian34
- Primal Rage
- Posts: 4154
- Joined: Tue Oct 06, 2009 10:42 pm
- PSN ID: CardinalMan
- Location: Santa Rosa, Laguna
- Contact:
Project Dark is Demon's Souls Follow-Up, 'Dark Souls'
If unlike us, you breezed through From Software's Demon's Souls without breaking a sweat, then you're in for a treat, as this week's Famitsu reports in a big exclusive that Project Dark - previously announced at the Tokyo Game Show last year - is officially a spiritual Demon's Souls follow-up, entitled 'Dark Souls'. And it's going to be tougher than the previous game.
Andriasang has rounded up all of the supposed Dark Souls details leaked from the magazine and listed them. Here they are for your viewing pleasure:
First of all, the difficulty has been increased greatly over Demon's Souls, which - as fans will attest - will make Dark Souls harder than diamond-coated, titanium nails.
Dark Souls shares the same themes as Demon's Souls: learning from your mistakes and the joy of discovery.
There's no connection with Demon's Souls in terms of story or world. Dark Souls is a spiritual sequel rather than a direct one.
As with Demon's Souls, the basic gameplay is based on classic RPGs and dungeon crawlers, retaining key aspects like character creation, obtaining weapons and items, levelling up and so on.
The biggest change, according to director Miyazaki Hidetaka, is in the area of exploration. The action-battle component is an important element, but on top of this, exploration of a large, seamlessly connected field is also integral. You can walk to areas that you can see far off in the distance.
All the maps are connected, rather than having you move to each area from a shrine. This time, you head off on a journey from a large base of operations, and find smaller bases along the way as you progress further and deeper into your adventure.
There are far more areas with complex land formations of varying height.
The goal in character development is to get rid of elements that may hinder freedom of play style. This is why there's no job concept during initial character creation.
Weapons have a great variety of motions and special capabilities, and there are a great number of magic and item types. This will allow players to play in their own style.
Regarding network play, Hidetaka said that he can't share too many details, but the game will have co-operative and competitive multiplayer components. You'll also be able to call upon people to help you out when you're stuck.
The game will also have indirect online elements like the original, such as seeing the ghostly apparitions of other players, messages from the dead, and so-forth. The game will not have its own servers this time however, so elements like Soul Tendency from the original will not be present in Dark Souls.
There are other online elements that will be detailed in future updates.
Dark Souls is set to be released in Japan later in 2011, with the game's overseas release being handled by Namco Bandai once again.
http://www.ps3trophies.org/news/news-27 ... ouls-.html
If unlike us, you breezed through From Software's Demon's Souls without breaking a sweat, then you're in for a treat, as this week's Famitsu reports in a big exclusive that Project Dark - previously announced at the Tokyo Game Show last year - is officially a spiritual Demon's Souls follow-up, entitled 'Dark Souls'. And it's going to be tougher than the previous game.
Andriasang has rounded up all of the supposed Dark Souls details leaked from the magazine and listed them. Here they are for your viewing pleasure:
First of all, the difficulty has been increased greatly over Demon's Souls, which - as fans will attest - will make Dark Souls harder than diamond-coated, titanium nails.
Dark Souls shares the same themes as Demon's Souls: learning from your mistakes and the joy of discovery.
There's no connection with Demon's Souls in terms of story or world. Dark Souls is a spiritual sequel rather than a direct one.
As with Demon's Souls, the basic gameplay is based on classic RPGs and dungeon crawlers, retaining key aspects like character creation, obtaining weapons and items, levelling up and so on.
The biggest change, according to director Miyazaki Hidetaka, is in the area of exploration. The action-battle component is an important element, but on top of this, exploration of a large, seamlessly connected field is also integral. You can walk to areas that you can see far off in the distance.
All the maps are connected, rather than having you move to each area from a shrine. This time, you head off on a journey from a large base of operations, and find smaller bases along the way as you progress further and deeper into your adventure.
There are far more areas with complex land formations of varying height.
The goal in character development is to get rid of elements that may hinder freedom of play style. This is why there's no job concept during initial character creation.
Weapons have a great variety of motions and special capabilities, and there are a great number of magic and item types. This will allow players to play in their own style.
Regarding network play, Hidetaka said that he can't share too many details, but the game will have co-operative and competitive multiplayer components. You'll also be able to call upon people to help you out when you're stuck.
The game will also have indirect online elements like the original, such as seeing the ghostly apparitions of other players, messages from the dead, and so-forth. The game will not have its own servers this time however, so elements like Soul Tendency from the original will not be present in Dark Souls.
There are other online elements that will be detailed in future updates.
Dark Souls is set to be released in Japan later in 2011, with the game's overseas release being handled by Namco Bandai once again.
http://www.ps3trophies.org/news/news-27 ... ouls-.html
Stop destroying our planet. It's where I keep all my stuff.
Certified Mapùan
PSN-- CardinalMan
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Certified Mapùan
PSN-- CardinalMan
http://ps3trophycard.com/profile/CardinalMan
http://card.mmos.com/psn/profile/ca/r/C ... n/card.png
- Tibarn
- Primal Rage
- Posts: 15887
- Joined: Fri Mar 28, 2008 10:21 pm
- PSN ID: jhai_radikz
- Location: Valenzuela City