Assassin's Creed
Assassin's Creed II
Assassin's Creed: Brotherhood
Assassin's Creed: Revelations
Assassin's Creed III
Assassin's Creed IV: Black Flag
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Yes! except on some DLC's and companion apps... AC Utopia, AC Pirates.Daniel wrote:Lahat ng AC games sa consoles at handheld canon. Tama ba altahi?
Black Flag na lang laruin mo, madali lang naman matapos iyang mga yan kung puro story mode ka na lang. Unless interesado ka talaga sa series eh pwede mo kunin yung Heritage Collection, great value.deathzero23 wrote:Do I need to play them.. ALL?
Assassin's Creed
Assassin's Creed II
Assassin's Creed: Brotherhood
Assassin's Creed: Revelations
Assassin's Creed III
Assassin's Creed IV: Black Flag
Assassin’s Creed Unity Delayed By Two Weeks to “Hone Detailsâ€
Ubisoft just announced that the massively anticipated Assassin’s Creed Unity will miss its original release date of October 28th, and will now hit the shelves on November 11th in North America and November 13th in Europe.
Senior Producer Vincent Pontbriand provided a statement with the motivation for the delay:
As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure Assassin’s Creed Unity is exceptional.
We sincerely appreciate players’ commitment to the game and their patience. It’s just a couple more weeks. And it’s going to be worth it.
Assassin's Creed Unity will be 30fps and 900p on both PS4 and Xbox One because Ubisoft wants to "avoid all the debates and stuff".
Senior producer Vincent Pontbriand told VideoGamer that its the technical limitations of the systems' CPUs, not their GPUs, which have led to this decision.
Pontbriand commented:
"We decided to lock them at the same specs to avoid all the debates and stuff. Technically we're CPU-bound. The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel."
He added that because of these technical limitations, compromises had to be made:
"We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realised it was going to be pretty hard. It's not the number of polygons that affect the framerate. We could be running at 100fps if it was just graphics, but because of AI, we're still limited to 30 frames per second."
Last year, Assassin's Creed 4: Black Flag was released at 30fps and 900p on both PS4 and Xbox One but Ubisoft released a patch which brought the PS4 version up to 1080p. So far the publisher has not stated any intention to do the same this year for Unity.
Assassin's Creed Unity is set for release on November 14th for PC, PS4, and Xbox One. Ubisoft recently detailed the game's season pass, which includes a second game set in China.
If the parity is there for technical reasons, then this whole thing is a non-issue. The initial statement was stupid though, putting in parity to avoid all debates is just plain stupid."We understand how senior producer Vincent Pontbriand’s’s quotes have been misinterpreted," Ubisoft told us in an emailed statement. "To set the record straight, we did not lower the specs for Assassin’s Creed Unity to account for any one system over the other. Assassin’s Creed Unity has been engineered from the ground up for next-generation consoles. Over the past four years, we have created Assassin’s Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4, and PC."
MS is co-sponsoring the marketing of the game, its obvious the PS4 has higher specs than the xbone, hence parity lolron_bato wrote:Here's a response from Ubi on the matter:
http://www.gameinformer.com/b/news/arch ... ign=buffer
If the parity is there for technical reasons, then this whole thing is a non-issue. The initial statement was stupid though, putting in parity to avoid all debates is just plain stupid."We understand how senior producer Vincent Pontbriand’s’s quotes have been misinterpreted," Ubisoft told us in an emailed statement. "To set the record straight, we did not lower the specs for Assassin’s Creed Unity to account for any one system over the other. Assassin’s Creed Unity has been engineered from the ground up for next-generation consoles. Over the past four years, we have created Assassin’s Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4, and PC."