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Mas maganda setlist nito talaga kesa sa RB nung nakita ko full set list ng RB3 eh nanibago ako hindi ko kilala most of the artists tapos when I listened to their songs di ko type
Shortly before E3, Neversoft told us that as the market for its music games has shrunk, it has become more hardcore, with the last few iterations of Guitar Hero mostly being played on Hard and Expert difficulty. For this reason, the plan was to go back to the series’ roots with Warriors Of Rock, aiming squarely at hardcore GH players and hardcore rock fans. This all put a big smile on our face because, basically, that’s us.
But if we really were at the heart of Neversoft’s target audience for this game, then it missed by a mile. Why, if you were targeting the core of your existing fan base, would you start screwing around with the fundamental mechanics of the game?
Exhibit A: Quest mode. We like the idea of an epic, rock-themed quest, which is why we enjoyed Brütal Legend, but it’s been done wrong in almost every respect here. The one thing that is really cool is the look of it. The Warrior Rocker forms and outlandish gig venues give the game a welcome injection of fantasy, but it’s just a tasty bit of icing on a cake that hasn’t risen.
The biggest problem is the Powers. Each character has a different one, and all of them do nothing except upset the balance of the game. Casey Lynch’s, for example, automatically shields your streak if you drop a note, so the satisfaction of acing a tricky solo with that particular character on Quest mode is rendered hollow. Other Powers add bonuses to multipliers and such, and the overall collective effect they have is that Star Power is almost constantly either on or ready. So Star Power isn’t special in Quest mode. Neversoft hasn’t even bothered including Star Power animations in this game either.
Quickplay+ mode is better as there’s no Powers and you can unlock a lot of content through it (although not songs, you have to play Quest for them), but it’s still hampered for us by having Hard mode made easier. So much for aiming at the core audience. If you mostly preferred playing on Hard before, you will now find yourself caught in the void between Hard being mostly too boring and Expert being mostly too difficult, and neither being much fun.
Other than that, the track list is okay and the new guitar peripheral is brilliant – the best released for the PS3 so far. Next time, though, please drop the gimmicks altogether and divide Hard difficulty into two halves. Please.
Final Verdict
All it needed to be was the familiar Guitar Hero experience with some fun new songs, but no… This is the least fun we’ve had with Guitar Hero for a long time. 7.1/10