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Re: Infamous

Posted: Thu Jan 10, 2008 2:18 am
by NinjaLooter
This game deserves more hype. Too bad walang bagong information about the game kahit 2008 ang release nito.

I just hope Sucker Punch fix the animation. And for a sandbox game, the visuals are pretty good IMHO.

Re: Infamous

Posted: Thu Jan 10, 2008 6:27 am
by darkwing_uop
nearly forgot about this one being release this year ^_^

Re: Infamous

Posted: Fri Feb 22, 2008 7:16 pm
by Tracer1
@Sucker Punch
Nawawala ka na sa radar... magparamdam ka naman :? Kita mo ang ginagawa ng Naughty Dog at Insomniac, di ka ba naiingit?

Re: Infamous

Posted: Sat Feb 23, 2008 7:59 am
by darkwing_uop
oo nga, di bale if i find more info sa Infamous, post ko agad ^_^

Re: Infamous

Posted: Sat Feb 23, 2008 8:00 am
by NinjaLooter
No news yet. :(

Re: Infamous

Posted: Sat Feb 23, 2008 8:41 pm
by atabspunk
Baka INFAMOUS sila ngayon... :lol:

Re: Infamous

Posted: Sun Feb 24, 2008 9:03 am
by darkwing_uop
batistoink99% wrote:Baka INFAMOUS sila ngayon... :lol:
:heh: baka sa E3 na meron updates

Re: Infamous

Posted: Sun Feb 24, 2008 9:12 am
by NinjaLooter
:(

Re: Infamous

Posted: Mon Feb 25, 2008 3:14 am
by f0xdye
i think this game attracts me more than GTAIV does...
main character palang mukang panalo na...
too bad walang news about sa progress ng developers nito...

Re: Infamous

Posted: Mon Feb 25, 2008 8:31 am
by darkwing_uop
yeah last time i heard they were just working on it, i think parang KZ2 din ito, biglang lalabas ng gameplay video tapos ma shock yung mga critics lols, kailan ba ang E3???

Re: Infamous

Posted: Mon Feb 25, 2008 10:59 am
by hiddenleaf
Parang Alan Wake ito walang balita.. alam ko yung E3 ay MAy or June......

Re: Infamous

Posted: Fri Mar 14, 2008 5:50 pm
by darkwing_uop
guys who has an EGM March issue? isa ang Infamous sa highlighted games


EGM March Cover Story... Revenge of the Playstation Highlights Infamous

Infamous could be one of those games. It comes from the folks at Sucker Punch (of Sly Cooper fame), but it's definitely quite a departure from the developer's previous work. You won't find any cartoony backdrops or furry characters here: Infamous takes place in a gritty open world where you play an unassuming bike messenger who suddenly realizes he's got some pretty wicked powers. A major emphasis for Sucker Punch here will be evolving the whole "good-versus-evil" mechanic in character development. "It's really a minute-to-minute part of gameplay," says Producer Brian Fleming. "Sure it's cool to have people love you. But when you have the power to command giant lightning strikes, you need to be thoughtful if you want to be a truly great hero. It's not a binary 'I chose the goody-goody person' answer to a question." Infamous does reminds us of open-world crimefighter Crackdown (they're both original titles set in big cities with heroes sporting everincreasing abilities). Yet Fleming promises their game will go many steps further. "Our part of the bargain is to tell a great story, develop compelling characters and situations, and empower the player to experience them all firsthand," he says.

Re: Infamous

Posted: Sat Mar 15, 2008 12:33 am
by NinjaLooter
Nice!

Re: Infamous

Posted: Sat Mar 15, 2008 12:34 am
by nike_guy
Ok pala to eh, parang Star Wars KOTOR. Pwde ka mamili kung dark side ka o light side hehe :lol:

Re: Infamous

Posted: Sat Mar 15, 2008 12:34 am
by Tracer1
darkwing_uop wrote:guys who has an EGM March issue? isa ang Infamous sa highlighted games


EGM March Cover Story... Revenge of the Playstation Highlights Infamous

Infamous could be one of those games. It comes from the folks at Sucker Punch (of Sly Cooper fame), but it's definitely quite a departure from the developer's previous work. You won't find any cartoony backdrops or furry characters here: Infamous takes place in a gritty open world where you play an unassuming bike messenger who suddenly realizes he's got some pretty wicked powers. A major emphasis for Sucker Punch here will be evolving the whole "good-versus-evil" mechanic in character development. "It's really a minute-to-minute part of gameplay," says Producer Brian Fleming. "Sure it's cool to have people love you. But when you have the power to command giant lightning strikes, you need to be thoughtful if you want to be a truly great hero. It's not a binary 'I chose the goody-goody person' answer to a question." Infamous does reminds us of open-world crimefighter Crackdown (they're both original titles set in big cities with heroes sporting everincreasing abilities). Yet Fleming promises their game will go many steps further. "Our part of the bargain is to tell a great story, develop compelling characters and situations, and empower the player to experience them all firsthand," he says.
Ayos... buhay pa pala ang Sucker Punch :-)

Re: Infamous

Posted: Tue Jun 10, 2008 8:24 am
by NinjaLooter
EGM owned!

Game Informer (my favorite gaming mag) has an exclusive cover of Infamous...
- "Infamous begins with a serene, panoramic skyview view of EMpire City on the title screen, with the words "press start flashing". ..once you push start, a massive explosion rips through the heart of the city. Six city blocks are consumed by flame...in the center, a man named Dylan staggers to his feet."
- Dylan doesn't know how he got his powers and starts out apathetic. He then becomes invest in the city...or you can choose not to be at all.
- Dylan can run up rooftops, scrambles across building archtecture, and can seek cover in unlikely nooks and crannies.
- Sucker Punch striving for simple controls to do not so simple things
- Empire City has 3 islands
- After the explosion, the city falls into chaos. A plague makes the govt. quarentine the city. Gangs are formed.
- Dylan's abilities evolve throughout the game
- One fight saw Dylan and his friend Zeke against a bunch of guard. A couple of choices include zapping the mobs and flinging them off the bridge, or using your electricity on the environment (i.e. power generators that may be nearby) to create explosions.
- Sucker Punch says "The hero's powers and te storyline are in support of the gameplay."
- Dylan cannot use firearms since his powers are "always on" (meaning he would set off the gunpowder in bullets). The powers can complicate your actions within the world.
- There will be other "villians" with their own powers that come into play. As well as other normal enemies with powers.
- - Infamous isn't structured like other open world games with a marker on the mini map for your next mission. The team's goal is to create a world where events unfold naturally.
- For example, you're on your way to disarm a bomb, but you notice a woman in the street bleeding and screaming. Time is ticking. What do you do? Your actions affect the world at large. Hence "Infamous".
- Karma system keeps track of your actions ( I assume without showing you? Not sure). Your actions affect the actions of the citizens of the city. They may fight with you or ignore you or even help fight against you. Karma also factors into how your abilities develop.
http://www.neogaf.com/forum/showthread.php?t=309870

Re: Infamous

Posted: Tue Jun 10, 2008 2:02 pm
by darkwing_uop
YESSS!!! It's alive!!! :olrayt: :olrayt: go go Sucker Punch!

Re: Infamous

Posted: Tue Jun 10, 2008 7:09 pm
by hiddenleaf
my 2nd most anticipated PS3 exclusive beside White Knight Story!

Re: Infamous

Posted: Tue Jun 10, 2008 7:47 pm
by Tracer1
Mukhang ayos yung game... isa sa anticipated game ko rin e2 *kahit wala pa akong PS3* :heh:

Re: Infamous

Posted: Tue Jun 10, 2008 8:27 pm
by dante117
Holy Wanton Mami! Mukhang ok nga to ah! :D May susubaybayan na naman! :-)