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Mighty No. 9 ‘Bring It’ trailer

Posted: Tue Dec 01, 2015 7:20 am
by kobemvp24
Image

Deep Silver and Comcept have released a new trailer for Mighty No. 9 introducing the 2D side-scroller’s game modes.

Mighty No. 9 is due out on February 9 in the Americas and February 12 in the rest of the world. It will be available physically and digitally across PlayStation 4, Xbox One, and Wii U, as well as digitally across PlayStation 3, Xbox 360, PC, Linux, and Mac. PS Vita and 3DS digital version will be released at a later date.


trailer



source: http://gematsu.com/2015/11/mighty-no-9- ... W4Fguzy.99

Re: Mighty No. 9 ‘Bring It’ trailer

Posted: Tue Dec 01, 2015 8:17 am
by nayj
Astig yung boss rush and yung mode na 1-hit ka lang deads ka na. Noong una, parang ayaw ko kunin ito, ngayon nag dalawang isip na ako.

Pansin ko lang, parang si Naruto yung bida. May parang whiskers kasi.

Re: Mighty No. 9 ‘Bring It’ trailer

Posted: Wed Dec 02, 2015 10:47 pm
by bahtul
Ganda! Sana Feb na. Sobrang delayed na nito.

Re: Mighty No. 9

Posted: Tue Jan 26, 2016 6:48 pm
by Daniel

Re: Mighty No. 9

Posted: Tue Jan 26, 2016 7:21 pm
by ron_bato
Lol eff this game. And they had the audacity to ask for more money for other projects habang di pa ito tapos.

I have absolutely zero confidence that this game will be good at all.

Re: Mighty No. 9

Posted: Tue Jan 26, 2016 7:41 pm
by Tibarn
...baka maunahan pa to ng kickstarted na castlevania hehehe.

Re: Mighty No. 9

Posted: Mon Feb 01, 2016 10:50 am
by bahtul
Di siguro kasi delayed rin yung Bloodstained! Hahaha. Dapat kasi nirelease na nila tapos patch na lang yung multiplayer. Single player lang naman habol ko dito.

Re: Mighty No. 9

Posted: Mon Feb 01, 2016 11:22 pm
by Seraph011
Wtf...delayed nanaman...di na ako magugulat kung ma-cancel na lang itong game na ito. Honestly it's to a point that I don't even care anymore if it really does get cancelled, mas ok pa na yung Castlevania remake na lang yung irelease sa dalawa. -_-

Mighty No. 9 release date: June 21 in NA and Asia, June 24 worldwide

Posted: Tue May 03, 2016 2:04 pm
by Daniel

A message from Keiji Inafune –

“To all of our backers and fans of Mighty No. 9,

Firstly, I would like to say again how sincerely sorry we are for how long we have kept all of our fans waiting. We are finally able to deliver some long awaited news regarding Mighty No. 9. We have now confirmed the following release dates for Mighty No. 9: June 21st 2016 (North America & Asia) and June 24th 2016 (World Wide). We understand that as a result of the various delays we have disappointed and let down our fans, but we are happy to finally be able to deliver the game to everyone who brought us this far.

With the game having “gone gold” we are in the last final stages of being able to deliver it into your hands, be that via your favorite retail outlet, or via digital channels.

Therefore the release date we are announcing is set in stone and there will be no further delays for the game.

Portable versions for PlayStation® Vita and Nintendo 3DS ™ will follow at a later point.

It has been almost three years since the start of our Kickstarter campaign, which was only made possible through the support of our backers and fans around the world. This is a project where everyone’s passions were combined in order to create something very special, and we are looking forward to delivering the final product to everyone who was involved. There can be no stronger connection between game creators and game fans.

Now that the dust has settled, we will be delivering Mighty No. 9 to everyone next month. How long will it take you to clear the main story on NORMAL? How many people are going to be able to clear MANIAC mode? What is going to be the fastest record for the time attack mode? We are looking forward to seeing the community answer all of these questions for us! Make sure to let us know your feedback and thoughts on the game through our SNS channels as you play the game. Your voices are what made this game possible, and we want to continue hearing what you think so that it may influence our future endeavors. “

-Keiji Inafune

Re: Mighty No. 9 release date: June 21 in NA and Asia, June 24 worldwide

Posted: Wed May 04, 2016 8:05 am
by nayj
Not sure kung bibilin ko pa ito. Hintay na lang siguro ako sale. Unless, ma-hatak ako ng hype train (kung meron lol).

Re: Mighty No. 9 release date: June 21 in NA and Asia, June 24 worldwide

Posted: Wed May 04, 2016 11:45 am
by Daniel
mababa rin ang hype nito e :D

Re: Mighty No. 9 release date: June 21 in NA and Asia, June 24 worldwide

Posted: Wed May 04, 2016 12:51 pm
by MegamanX
Mukhang mas ok laruin to sa vita.

Re: Mighty No. 9 release date: June 21 in NA and Asia, June 24 worldwide

Posted: Wed May 04, 2016 8:04 pm
by Tibarn
....vita version din kunin ko kung sakali.

Mighty No. 9 Masterclass Trailer

Posted: Thu May 26, 2016 5:16 pm
by Daniel
1 month to go before Mighty No. 9's release. Here's a "Masterclass" trailer.

Re: Mighty No. 9

Posted: Thu Jun 23, 2016 1:26 am
by Daniel
Mighty No. 9’s Designer Says ‘I Own All The Problems That Came With This Game'
http://kotaku.com/mighty-no-9-s-designe ... 1782382706

Re: Mighty No. 9

Posted: Thu Jun 23, 2016 7:25 pm
by nayj
I've been reading and watching about this game's failure to be a spiritual successor, and as a 2D platformer. Pero sa tingin ko hindi naman ganoon ka panget yung game. Medyo off lang yung budget sa game and yung quality. I guess I rather wait for a PS+ free or a sale.

Re: Mighty No. 9

Posted: Fri Jun 24, 2016 8:43 pm
by Daniel

Re: Mighty No. 9

Posted: Fri Jun 24, 2016 8:47 pm
by grayfox17
di na ko nagtaka kung madaming napangitan sa larong to, itsura pa lang panget na eh. Buti sana kung yung creator gumawa ng bagong format for platformer hindi yung hango halos lahat sa megaman.

Re: Mighty No. 9

Posted: Fri Jun 24, 2016 10:38 pm
by Tibarn
...saka bitin ata sa oras at budget?

Re: Mighty No. 9

Posted: Fri Jun 24, 2016 10:47 pm
by grayfox17
im starting to think either kulang nga sa budget or sadyang tinipid lang ng creator yung game. Hindi ako expert pero tingin ko maliit ang 4million to create a really good looking game. Expenses pa lang medyo hirap ka na makabawi.

What we can learn from Mighty No. 9’s troubled launch