Batman: Arkham Asylum
- madaxz
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hamana hamana hamana hamana hamana
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- jonique
- Starblade Alpha
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Ganda ng box art, parang classic dating.
PS1=Gone
PS2=Tsira!
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PS2=Tsira!
PSP white 8gb FW 3.90 m33-currently playing(RPG)->Jeanne d'Arc -Finished game-> GoW & Brave story
PS3 PLAY B3YOG
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- rohz
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<(_)> You have earned a trophy.
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____________________________________________________________________________________________________
<(_)> You have earned a trophy.
_/ _\_ Resurrection
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- madaxz
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SURE BUY! hahahahaharohz wrote:Batman: Arkham Asylum Gameplay Trailer!!!
http://www.gametrailers.com/player/user ... 09864.html
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- doy
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ganda ng graphics, stealth gameplay at box art...mukhang surebuy na toh... never pa ako nakalaro ng magandang batman game bukod dun sa batman na cartoons sa snes...di ko alam title eh...
PSN ID: doy_07
Experience Chewy:
Trinoma (2nd Level)
Greenbelt 3 (3rd Level)
SM Cebu (3rd Level)
Experience Chewy:
Trinoma (2nd Level)
Greenbelt 3 (3rd Level)
SM Cebu (3rd Level)
- rohz
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12" Batarang!Collector's Edition:
- 12" Batarang
- DC Custom Encyclopedia
- DLC Pack 1
- Bonus DVD with Behind the Scenes feature
- Soundtrack
Release Date is June 9, 2009.
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____________________________________________________________________________________________________
<(_)> You have earned a trophy.
_/ _\_ Resurrection
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- doy
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wow!!!sure na yung june 9?astig!!! sarap ng birthday ko sa june...batman (kung maganda), infamous, UFC and guitar hero greatest hits!!!
PSN ID: doy_07
Experience Chewy:
Trinoma (2nd Level)
Greenbelt 3 (3rd Level)
SM Cebu (3rd Level)
Experience Chewy:
Trinoma (2nd Level)
Greenbelt 3 (3rd Level)
SM Cebu (3rd Level)
- emokin
- Wipeout
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ang ganda!! sure buy na toh!! ang galing ng mga WB ngayon, mukhang magaganda mga games nila this year, yung FEAR 2 and eto, and yung watchmen din(maganda yung graphics, based sa demo)rohz wrote:Batman: Arkham Asylum Gameplay Trailer!!!
http://www.gametrailers.com/player/user ... 09864.html
PSN ID: extracrunchy
Resistance 3 and Battlefield 3!!! FTW!!
Resistance 3 and Battlefield 3!!! FTW!!
- Xanshi
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GDC09: Batman Arkham Asylum Preview: The Challenge Modes
Batman video games have not, traditionally, enjoyed the same success as Batman movies.
Despite the long line of titles based on the caped crusader dating back to the mid 80s, few video games have managed to deliver an enjoyable Batman experience.
In Batman: Arkham Asylum gamers take control of a brutal Batman as he fights and explores his way across the notorious insane asylum. But the game isn't just about the single player campaign, it also has hundreds of unlockables, including some challenge modes designed to be played over and over again after you've beaten the game.
What It Is
The third-person brawler loads up Batman with an arsenal of bat gadgets and lethal moves. The game is due out this summer for the PC, Playstation 3 and Xbox 360.
What We Saw
I played two of the game's challenge modes on the Xbox 360. The challenge modes are replayable stages unlocked in the campaign that are broken down into two types. In the combat challenges you use Batman's free flowing combat to decimate a crowd of bad guys. Extra points for style. In the predator challenges, you try to quietly take down a group of enemies without being spotted.
How Far Along Is it?
Batman: Arkham Asylum is due out in June and the developers tell me they are in the "tail end of production" for the game.
What Needs Improvement?
Diversity: As much as I enjoyed the challenge modes, it would have been nice for the game to include more types of challenges to increase replayability.
Mix: The combat is fun, but can get a bit repetitive at times. It would be nice to see a few more animations for the take downs.
What Needs to Stay the Same?
Free Flow: The free flow combat is brutal, fun and addictive. Slapping down targets and ping-ponging between enemies as they crowd around you never seems to get old. The combat has its own rhythm which makes the huge battles seem more like one fight rather than a bunch of individual encounters.
Dialog: The things people say... when they're a homicidal clown or trapped in a darkened asylum with Batman. The sharp writing and excellent voice work go a long way, even in these brief encounters.
Weapons: I checked out the batarang, the claw, explosive gel and sonar resonator and they all provided interesting ways to set thugs up for a take down or cool direct attacks.
Graphics: The game looks amazing, this is one Batman I wouldn't want to mess with. One of the many neat little touches is that Batman's riveted body armor will begin to show wear and tear as you play the game. Batman himself will also star to show the business end of a pummeling if you take one to many to the head.
Leaderboard: The challenge modes track your scores and you can upload them to leaderboards once you're done, making the already moreish gameplay that much harder to put down.
Final Thoughts
The challenge modes are a nice addition to what I hope will be a robust single-player campaign. Everything I saw in these modes made me want to play the game more. In particular, I really enjoyed the game's flow of combat.
http://kotaku.com/5186424/batman-arkham ... enge-modes
Batman video games have not, traditionally, enjoyed the same success as Batman movies.
Despite the long line of titles based on the caped crusader dating back to the mid 80s, few video games have managed to deliver an enjoyable Batman experience.
In Batman: Arkham Asylum gamers take control of a brutal Batman as he fights and explores his way across the notorious insane asylum. But the game isn't just about the single player campaign, it also has hundreds of unlockables, including some challenge modes designed to be played over and over again after you've beaten the game.
What It Is
The third-person brawler loads up Batman with an arsenal of bat gadgets and lethal moves. The game is due out this summer for the PC, Playstation 3 and Xbox 360.
What We Saw
I played two of the game's challenge modes on the Xbox 360. The challenge modes are replayable stages unlocked in the campaign that are broken down into two types. In the combat challenges you use Batman's free flowing combat to decimate a crowd of bad guys. Extra points for style. In the predator challenges, you try to quietly take down a group of enemies without being spotted.
How Far Along Is it?
Batman: Arkham Asylum is due out in June and the developers tell me they are in the "tail end of production" for the game.
What Needs Improvement?
Diversity: As much as I enjoyed the challenge modes, it would have been nice for the game to include more types of challenges to increase replayability.
Mix: The combat is fun, but can get a bit repetitive at times. It would be nice to see a few more animations for the take downs.
What Needs to Stay the Same?
Free Flow: The free flow combat is brutal, fun and addictive. Slapping down targets and ping-ponging between enemies as they crowd around you never seems to get old. The combat has its own rhythm which makes the huge battles seem more like one fight rather than a bunch of individual encounters.
Dialog: The things people say... when they're a homicidal clown or trapped in a darkened asylum with Batman. The sharp writing and excellent voice work go a long way, even in these brief encounters.
Weapons: I checked out the batarang, the claw, explosive gel and sonar resonator and they all provided interesting ways to set thugs up for a take down or cool direct attacks.
Graphics: The game looks amazing, this is one Batman I wouldn't want to mess with. One of the many neat little touches is that Batman's riveted body armor will begin to show wear and tear as you play the game. Batman himself will also star to show the business end of a pummeling if you take one to many to the head.
Leaderboard: The challenge modes track your scores and you can upload them to leaderboards once you're done, making the already moreish gameplay that much harder to put down.
Final Thoughts
The challenge modes are a nice addition to what I hope will be a robust single-player campaign. Everything I saw in these modes made me want to play the game more. In particular, I really enjoyed the game's flow of combat.
http://kotaku.com/5186424/batman-arkham ... enge-modes
Currently Playing: Elder Scrolls V: Skyrim, Gundam Extreme Vs and The Witcher 2
PSN ID: Xanshi
"A mild manner Accountant by day, A Gamer by night"
PSN ID: Xanshi
"A mild manner Accountant by day, A Gamer by night"
- doy
- Primal Rage
- Posts: 2007
- Joined: Fri Dec 28, 2007 2:11 am
- PSN ID: doy626
- Location: Chewy Junior
PSN ID: doy_07
Experience Chewy:
Trinoma (2nd Level)
Greenbelt 3 (3rd Level)
SM Cebu (3rd Level)
Experience Chewy:
Trinoma (2nd Level)
Greenbelt 3 (3rd Level)
SM Cebu (3rd Level)
- madaxz
- Primal Rage
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- Joined: Sat Jan 12, 2008 4:36 pm
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OH MY GOD! :whoa: Nobody can stop.... THE CLAW!!! *raises pointer finger in a "hook" shape*Weapons: I checked out the batarang, the claw, explosive gel and sonar resonator and they all provided interesting ways to set thugs up for a take down or cool direct attacks
Get it?
it's from Liar Liar people!
nevermind :sigh:
anyway...SURE BUY na talaga
Website: http://photopa3k.tumblr.com/
- doy
- Primal Rage
- Posts: 2007
- Joined: Fri Dec 28, 2007 2:11 am
- PSN ID: doy626
- Location: Chewy Junior
haha...naimagine ko tuloy si batman nag "the-the claw"madaxz wrote:OH MY GOD! :whoa: Nobody can stop.... THE CLAW!!! *raises pointer finger in a "hook" shape*Weapons: I checked out the batarang, the claw, explosive gel and sonar resonator and they all provided interesting ways to set thugs up for a take down or cool direct attacks
Get it?
it's from Liar Liar people!
nevermind :sigh:
anyway...SURE BUY na talaga
PSN ID: doy_07
Experience Chewy:
Trinoma (2nd Level)
Greenbelt 3 (3rd Level)
SM Cebu (3rd Level)
Experience Chewy:
Trinoma (2nd Level)
Greenbelt 3 (3rd Level)
SM Cebu (3rd Level)
- rohz
- Primal Rage
- Posts: 3924
- Joined: Sat Jul 12, 2008 8:49 pm
- PSN ID: therohz
- Location: Tyria
madaxz wrote:OH MY GOD! :whoa: Nobody can stop.... THE CLAW!!! *raises pointer finger in a "hook" shape*Weapons: I checked out the batarang, the claw, explosive gel and sonar resonator and they all provided interesting ways to set thugs up for a take down or cool direct attacks
Get it?
it's from Liar Liar people!
nevermind :sigh:
anyway...SURE BUY na talaga
____________________________________________________________________________________________________
<(_)> You have earned a trophy.
_/ _\_ Resurrection
____________________________________________________________________________________________________
<(_)> You have earned a trophy.
_/ _\_ Resurrection
____________________________________________________________________________________________________
- dummydecoy
- Primal Rage
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- PSN ID: dummydecoy
- Location: within striking distance
which is better, the new Arkham Asylum logo or the BB/TDK logo?
.
- rohz
- Primal Rage
- Posts: 3924
- Joined: Sat Jul 12, 2008 8:49 pm
- PSN ID: therohz
- Location: Tyria
Arkham Asylum logo
____________________________________________________________________________________________________
<(_)> You have earned a trophy.
_/ _\_ Resurrection
____________________________________________________________________________________________________
<(_)> You have earned a trophy.
_/ _\_ Resurrection
____________________________________________________________________________________________________
- NecrotrasK
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mas gusto ko yung sa kanan for obvious reasons :evilsmile:
PSN ID: NecrotrasK
brief: jockey, size 32, 4 years old, semi-bacon to mild bacon status ng garter
shorts: manly shorts, not too revealing but shows just the right amount of masculinity for maximum man-effect
slippers: sandal bida and rambo
brief: jockey, size 32, 4 years old, semi-bacon to mild bacon status ng garter
shorts: manly shorts, not too revealing but shows just the right amount of masculinity for maximum man-effect
slippers: sandal bida and rambo