PlayStation All-Stars Battle Royale [PS3/Vita]

Let's talk about anything about video games, no matter what platform it is. What is your favorite game? Who is your favorite character? What are the recently released games? What is DLC (downloadable content)? How do I beat this boss? How do I set up my team?
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VsAssassin
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a13 wrote:anong studio nagdevelop nito?

EDIT: superbot entertainment pala. bagong exclusive studio under sony. :sweat:
I thought I read somewhere that they're not exclusive to any company; I believe they are an independent studio... for now :bigmouth:
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parokyano
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z3kEn wrote:wishlist ko

Jill Valentine (RE3)
Squall or Cloud
Dante
CJ (GTA SA) :sweat:
Wild Arms Protagonist
Fei (Xenogears)
Sullivan (Uncharted)
Cole MacGrath
Crash Bandicoot
Daniel Fortesque (Medievil)
Samanosuke (Onimusha series)
Lara Croft (Tomb Raider)
Jack & Daxter
Heather (Silent Hill 3)
Rachet & Clank
ICO
Sora (Kingdom Hearts)
Tidus (FFX)
Haha FTW si CJ.. :2thumbs:
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Tibarn
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...grabe kopyang kopya ang smash brothers a. :rofl: sana may psvita version at may xplay.
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ilagay niyo si Mushashi. Kelangan lahat ng elements at si Lumina kasama :)
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edrian34
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galing sa FB page natin :bigmouth:

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Character Moves
"Every character has approximately two dozen attacks in their arsenal, and they vary wildly".
http://www.gameinformer.com/games/plays ... eview.aspx

Single Player
The best news of all, though, is that PlayStation All-Stars Battle Royale is primed with options. The game can be played locally or online with up to four players, which will no doubt be the meat of the experience for many players. But a single-player, campaign has also been promised, one that will satisfy solo gamers while supplementing everyone else's experience. It's not only about online or only about single-player, but rather a combination of both. In other words: the best of both worlds.
http://ps3.ign.com/articles/122/1223840p1.html

Game Modes
The game features a number of cool game modes for both single and multiplayer, with a focus on online play which features a robust tournament mode. Players will be able to compete against each other as well as play cooperatively. We can’t wait for you all to try it for yourself.

Until then, please stay tuned; there are plenty more features, characters, and levels we want to show. And you definitely don’t want to miss what we’ve got in store for E3!
http://blog.us.playstation.com/2012/04/ ... in-action/
2 game modes revealed and played so far which are shown in the videos now
One mode where there is a set amount of lives that the player has, and will be out of the match if he runs out of it, another is a time based mode where the winner is the one who has dealt the most amount of KOs but there is no KO counter shown on the screen
http://www.gametrailers.com/video/debut ... ars/729624?

Additional Character info from IGN
Parappa the Rapper has strength at close range, where he can use his Chop Chop Master Onion-learned kung-fu stylings on his opponents.
Colonel Radec on the other hand, is almost entirely ineffective unless at a distance, relying on a plethora of Helghan firearms and pieces of technology from afar.
Sweet Tooth's considerable strength complements his brutal fighting style
Kratos' skill with his arsenal of weapons is obvious.
Sly Cooper's agility shines through almost immediately, and he has a special skill that no other character has. He forfeits his ability to block -- something every other character can do -- instead going invisible when the L1 button is held down. This allows him to sneakily slink around and get the jump on other characters.
Fat Princess, on the other hand, relies on her deceptive, innocent look to get in close and cause the brunt of her damage. She can even summon forth minions such as the sword-wielding warrior or the fire-throwing wizard from her self-titled game to briefly supplement her attacks.
http://ps3.ign.com/articles/122/1223840p1.html

Game Items
the R1 button lets players pick up items (such as the Hedgehog Grenade from Resistance) in the environment to use on enemies.

Drop item through the R1 button

Items like rocket launchers and the Spear of Destiny from God of War will occasionally drop onto the battlefield, and they can be used to reduce the super meter of opponents. AP orbs can be granted by certain moves, such as Parappa's Boxy Boy boombox ability.
http://www.gametrailers.com/video/first ... ars/729632?

Combos
Special emphasis on combos....
http://www.gametrailers.com/video/first ... ars/729632?

Interactive Stages
One stage, Dreamscape, looks like it came straight out of LittleBigPlanet, complete with stage creation pop-up menus in the background, randomly selecting platform pieces for you and your opponents to overcome. Suddenly, out of nowhere, the screens in the back of the stage become a backdrop for a Buzz! quiz show, with Buzz coming out to ask random trivia questions. In one fight we were asked, "Which Sony handheld was released in 2011." The text from the four multiple choice answers fly over each fighter, and it seems you're supposed to attack the correct answer. It's strange, but it works, and makes for some really wacky fights.

The other three stages we saw were just as fun. The Hades stage starts out looking just like God of War, but the background transitions to feature scenes and characters from Patapon, cute cheering and song included.

Another stage called Metropolis is straight out of Ratchet and Clank at first, with its moving platforms and conveyer belts, but then rain starts to pour, and a huge hydra pops up from the back to attack fighters.

My favorite stage mixes a Jak and Daxter village with Hot Shots Golf. From nowhere, with no notice, Hot Shots characters begin using the play field as a driving range, with ultra-hot golf balls raining down on you and your opponents like missiles.
Dreamscape feels different than the other stages, as it's set in the level editor of LittleBigPlanet. You see Pop-It bubbles and creation elements spring up throughout the fight, which creates different platforms to battle on. Keeping with the hybrid stage theme, it eventually turns into an impromptu game of Buzz! Quiz. A Playstation-related question appears on the screen, and the fighters have to stand on the platform that corresponds with the correct answer to avoid taking damage.
Character Glow
Visual indicator for Supers being ready
Super Attacks
Each character 3 different super attack levels, each progressively takes longer to gain but becomes stronger, for example Level 1 is good for a single opponent, Level 3 for multiple opponents
Third Party Characters
3rd party characters are confirmed and should be revealed in the coming months or in E3
Super Attack Strategy
Once you’ve reach level 1, 2, or 3, you’re free to unleash the super, but as game director Oman Kendall explained, a well-timed level 1 super can be just as effective as a level 3 if used smartly, suggesting that timing can often be more important than sheer power level. Based on the matches I played, this absolutely ended up being the case (I think my 5-0 record more than proved that). So while turning Sweettooth into a towering, machine gun-armed Mechatooth or riding around on a giant chicken as Fat Princess can be highly deadly, so too can PaRappa’s skateboarding attack, because it all depends on who happens to be in your immediate area at the time you trigger the super, adding a great level of strategy to the chaotic action.
http://www.g4tv.com/games/ps3/66057/pla ... hy-smashy/

SuperBot
The team includes fighting designers with experience on games as new as UFC Undisputed and as old as X-men Next Dimension. Even Ed Ma, a preeminent Street Fighter IV player, is on the combat team.

Game Director Omar Kendall tells me that though the game has a casual appeal, they want it to serve doubly as a competitive fighting experience.
http://www.theverge.com/gaming/2012/4/2 ... tle-royale

Media Impressions
Destructoid
After several matches I came away pretty excited about All-Stars. Smash rip-off? Who cares! It's so fun that I'm not even drawing the connection anymore. It's so easy to get in and get wrapped up that I found that a string of fights takes place before you know it. Even with only six characters and four stages I'm sure I could have played all night if permitted. The characters are are an obvious draw, and with their fantastic control you want to keep playing them. The mashed-up stages are also a riot, and are all eye candy to boot. If they get the balance down pat and add the right characters, PlayStation All-Stars Battle Royale will be a smashing success. I'm sure they can pull it off, as the foundation has already been laid for a great fighting game.
Gameinformer
There's no denying where the inspiration for Playstation All-Stars Battle Royale comes from, but I had fun during my time with it. Sony's characters may not fit the colorful, family-friendly mold of Nintendo's creations, but their differences make for some entertaining and varied attacks and play styles. While plenty of roster reveals are inevitable before Battle Royale is released, I can't help but wonder if it'll compare to the variety in Nintendo's fighter. That said, we wouldn't be surprised to see big names like Nathan Drake, Sackboy, Jak, and Ratchet join the fray (Crash Bandicoot is likely excluded thanks to the fact that he isn't Sony-exclusive anymore). It's far from a novel idea, but All-Stars Battle Royale made for a fast-paced and fun four-player experience in my time with it.
IGN
After playing the game, speaking to the president of the studio and then playing the game some more, PlayStation All-Stars Battle Royale is no longer a game I'm profoundly skeptical of, but one of my most-anticipated upcoming projects. There's no reason to be coy about its inspiration -- Super Smash Bros. undeniably paved the way for it -- but no reason exists to dismiss it as a clone, either. After all, it's not very often that a clone gives its inspiration a serious run for its money. And from what I've seen and played of PlayStation All-Stars Battle Royale, it seems ready to do just that.
jstevenson
The camera is what makes it seem so familiar, I don't think the actual play isn't similar to Smash's main scoring tenants (ie, knocking people off the sides of the level, damage making you fly farther, etc).

Sure it's looks similar, but from what I have played, it's definitely its own unique play-style.
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wow. copy paste na copy paste ah. :sweat: ayos to, sobrang nakaka adik yun smash brawl sa wii eh.
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darkwing_uop
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G_R_A_V_E wrote:wow. copy paste na copy paste ah. :sweat: ayos to, sobrang nakaka adik yun smash brawl sa wii eh.
not really, check the media impressions, it looks the same, but plays differently, just like Street Fighter isn't a copy paste of Tekken
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Kevin Butler for final boss. :bigmouth:
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haha mukhang maganda to parang ssbb lang, sana may Tekken characters. :D
buti nalang hindi na Holidays 2012 ang release ng ttt2, kaya siguradong mabibili ito yay. :cheer:
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VsAssassin
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Dec0de022 wrote:haha mukhang maganda to parang ssbb lang, sana may Tekken characters. :D
buti nalang hindi na Holidays 2012 ang release ng ttt2, kaya siguradong mabibili ito yay. :cheer:
Haha, ang major difference nito sa console version ng TTT2 would possibly be that PSASBR will be jaggies-free, whereas TTT2 will have jaggies everywhere! :bigmouth: I'm looking at you Tekken 6 PS3!!!
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The top 5 third-party characters I'd like to see make the cut.

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I'd put Travis Touchdown in there but I don't how he'll fit. I'm pretty sure Wander will be there. He'd be our Link. Anyway, let me analyze my picks.

Kazuma - Has everything going for him from his moveset to his background to a pretty solid fanbase. I think he'll be there.
Raiden - Solid Snake's in Brawl so I guess we have Raiden. Maybe Old Snake? Perhaps Adam Jensen will fill in?
Lightning - Personally, I prefer Yuna since I believe she adds variety, but Lightning's the obvious choice, I guess.
Big Daddy - I think Sweet Tooth already plays the role Big Daddy would take, but you'll never know. The Big Daddy has Plasmids to play with and from the looks of things, Sweet Tooth's a well-balanced bully while Big Daddy would be the heavy hitter.
Prinny - And then we have the friggin' Prinny. A Disgaea-themed stage would be perfect for brawling and a Prinny army could be there to make things more chaotic, with explosions here and there and all that. As a playable character, I'm not sure if he can fit the bill. Maybe as a special attack. Etna or Desco could be the perfect character to represent Disgaea.

Most of all, I just want Ratchet, Jak and Sly to all be in it. They were the Big Three of my childhood and arguably the Big Three of the PS2.
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Gandaaaa! :cheer: Parang Smash Brothers :2thumbs: !
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really looking forward to this! Ever since SSB gusto ko ng Sony version :2thumbs:
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Meis(Thousand Arms)
Vahn,Noa,Gala,Cort(Legend of Legaia)
Musashi(Brave Fencer Musashi)
X or Zero(Megaman)
Cloud, Squall, Sephiroth, Auron, Tidus, Zidane or any FF characters
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I have suggested this on N4G, in the boards section. I know this character might be too peaceful and docile for a fighting game pero, I want the Journey, scarf character to be part of this.

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Gamit niya yung scarf niya to attack and do things. For super attacks pwedeng:

1. Hahaba yung scarf niya then pulupot sa enemy, tapos spin him/her like a top!
2. Barrage of 'tunes' to 'beat' (pun intended) enemies to their deaths!
3. Summon another 'Journey-er' to double-team on enemies, mala Morrigan ng Dark Stalkers!
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darkwing_uop wrote:
G_R_A_V_E wrote:wow. copy paste na copy paste ah. :sweat: ayos to, sobrang nakaka adik yun smash brawl sa wii eh.
not really, check the media impressions, it looks the same, but plays differently, just like Street Fighter isn't a copy paste of Tekken
...may final smash din, panong di copy paste? :sweat:pati nga yung pagtalsik ng mga characters kuhang kuha eh. :rofl: unang tingin mo nga smash brothers na smash brothers eh, anyway masarap laruin to for sure, dahil nakaka adek ang SSB series.

...dasal ko lang sana may vita at xplay. :pray:
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Tibarn wrote:
darkwing_uop wrote: not really, check the media impressions, it looks the same, but plays differently, just like Street Fighter isn't a copy paste of Tekken
...may final smash din, panong di copy paste? :sweat:pati nga yung pagtalsik ng mga characters kuhang kuha eh. :rofl: unang tingin mo nga smash brothers na smash brothers eh, anyway masarap laruin to for sure, dahil nakaka adek ang SSB series.

...dasal ko lang sana may vita at xplay. :pray:
at least dito hanggang 3 supers haha copy pasta or not the game looks fun haha
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Tibarn
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...sino kaya maghahari? si sackboy? :lol:
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