[Feb GotM] Lightning Returns: Final Fantasy XIII (2.11.2014)

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z3kEn
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You Can Play Lightning Returns: Final Fantasy XIII In Japanese With English Text


Square Enix with the help of Sony Computer Entertainment Hong Kong translated Final Fantasy XIII and Final Fantasy XIII-2 into Chinese. What makes the Asia version interesting is these have Japanese voiceovers and English subtitles.

Lightning Returns: Final Fantasy XIII will get the same treatment. SCEH confirmed an Asia version with Japanese voiceovers and an option for either Traditional Chinese or English subtitles.

Lightning Returns: Final Fantasy XIII is slated for release next year in Japan, North America, Europe, and other Asia regions.
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atabspunk
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Gawin nila eh mag-Trophy stacking para double plat na rin :D
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Lightning Returns uses “Amazing ATB” battle system
Famitsu this week has new details on Lightning Returns: Final Fantasy XIII.

Here’s the bullet summary:
- Lightning’s new costume is designed by Tetsuya Nomura.
- You’ll be able to change Lightning’s costume and costume color during the game.
- Time is always flowing, except for when your menu is open on the field.
- Every NPC’s whereabouts and actions will constantly change.
- Certain information can only be obtained at specific times.
- Lightning is the only playable character.
- Lightning uses “Styles” in battle. Each Style consists of a certain weapon, shield, accessories, and abilities.
- You can customize Lightning’s appearance and ability considerably.
- By defeating monsters, Lightning can earn points to increase her available time, and items to strengthen her equipment.
- The battle system name has not yet been determined. Right now, they’re calling it the “Amazing ATB” battle system. Rest assured, it’s tentative.
- Though you’re only controlling one character, it feels as if you’re fighting with multiple, according to the mag.
- Monsters appear even in the city.
- Black haze will appear in specific areas at certain times. The new area will become monster territory.
- Half of the game’s monsters are new.
- The game’s conclusion can be experienced straight from the package. (No download content will need to be purchased, unlike Final Fantasy XIII-2.)
Kitase guarantees you’ll be satisfied by the outcome of previous games’ characters’ stories.

Source: http://gematsu.com/2012/12/lightning-re ... tle-system


nice i like the customizable part :2thumbs:
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Ano naman kaya yung "amazing" battle system na yun. Hindi na lang nila idescribe.
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Lightning Returns uses “open world” connection for travel
More new details from this week's Famitsu.

>>You can move around between continents by foot or faster by monorail. It’s the so called “open world” connection.

>>Judging by the current outlook, the world is really vast and it’s rough on the operations.

>>The first thing Square thought of was the map function, but now the numbers are regulated.

>>Square looks forward to seeing how each continent is manufactured and connected.

>>It seems there is still more to come.

>>In this title, one day is 24 hours. In Final Fantasy XIII it was 26 hours, but when time stopped 2 hours were lost.

>>What happens when the gate closes due to the time but you’re in a fight with a strong enemy, does it close after the battle? Does time pass during battle?

>>If you’re doing your best, you can stretch the time limit past 13 days and increase time, but how you do it is a secret.

>>The game’s test players cleared it in 2 to 4 days.
>>Depending on how you do it, the deferment is quite different.

>>The ending doesn’t differ too much depending on the time it takes you, but there are a lot of things in the playthrough you can’t experience within the time limit. Those variations are what players can look forward to.
Battles are invoked when a corresponding button is pressed. Battles this way have you watch the ATB bar.

>>There are a limited number of items you can carry.

>>By setting abilities, the battles are more action based rather than command based.
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By monorail? Parang inFamous lang. xD
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lol, open world pero parang ganun pa rin yung combat niya, iniba lang onti yung style..
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so solo mode na talaga si lighting dito?
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Ang ayaw ko lang dito eh yung lack of teammates. Kinda removes some of the Final Fantasy feel of the game.
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Ang hinihintay kong info dito e yung mga challenge monsters. Since XII wala na kong nakitang monster na worth grinding.
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hapibanana21 wrote:Ang ayaw ko lang dito eh yung lack of teammates. Kinda removes some of the Final Fantasy feel of the game.
Isipin mo na lang Crisis Core. :bigmouth:
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- Lightning is the only playable character.

Sigh -_- Since last na eto i'm sure magkakaron eto ng Final Fantasy 13 - (Insert Title) Collection. Hintayin ko na lang yun
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Baka parang Dirge of Cerberus toh? :bigmouth:
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Wahaha. Hindi naman siguro... On a second thought... Nagiging baril nga pala weapon ni Lightning. :sweat:
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Lightning of Duty: Final Fantasy XIII na daw ang susunod! :bigmouth:
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VsAssassin wrote:Lightning of Duty: Final Fantasy XIII na daw ang susunod! :bigmouth:
FPS na! :bigmouth:
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Fantasy Gamer wrote:
hapibanana21 wrote:Ang ayaw ko lang dito eh yung lack of teammates. Kinda removes some of the Final Fantasy feel of the game.
Isipin mo na lang Crisis Core. :bigmouth:
Pwede rin. :bigmouth:
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Fantasy Gamer wrote:
Isipin mo na lang Crisis Core. :bigmouth:
basta maiiyak din ako eh, why not :lol:
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Baka si Lightning na ang magiging crystal.
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