So far, may 3 androids na. Intertwined kaya yun stories nila or kanya-kanyang storyline?
Abangan.
Detroit: Become Human [PS4] (May 25)
- Sn@kemaru
- Primal Rage
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- migs23
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I played the demo of this at PSX, there is no downgrade, definitely getting this.
PSN ID: iamironman23 and migs23-dad ko ang gumagamit
Nintendo Network ID: iamironman23
PS4 PRO 1tb
PS4 Arkham Knight Edition 2tb
Xbox One S 2tb
Nintendo Switch (Neon Blue/Red)
Nintendo Network ID: iamironman23
PS4 PRO 1tb
PS4 Arkham Knight Edition 2tb
Xbox One S 2tb
Nintendo Switch (Neon Blue/Red)
- darkwing_uop
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QD will be releasing 4 shorts starting with this one this week
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I watch a n things you should know about Detroit: Become Human video and I like the whole branching narrative. Reminds me of Until Dawn but this one seems to be more complicated..much more. My unguided walkthrough will lead to much death, I'm sure.
Buy puzzles, save the Philippines.
Puzzle Master Canada / Mr Puzzle Australia / Sloyd Finland / Puzzlemax China (really cheap)
Puzzle Master Canada / Mr Puzzle Australia / Sloyd Finland / Puzzlemax China (really cheap)
- darkwing_uop
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to continue
- slaughterbit
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- darkwing_uop
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3rd short?
- sib
- Beyond the Beyond
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- Joined: Mon Apr 18, 2011 12:48 pm
I'm still in the 3rd Chapter I think. Here are two things that I'm not liking so far.
1. They're showing the number of evidence you can find in certain scenes. Hopefully, this number is only for the ones needed to progress through the story and that there are others which are hidden. Like how it is in Cartagra.
2. You can see the flowchart/routes for each chapter by pausing the game and after finishing a chapter. I mean it's cool since not everyone has the time to see which choice affects which scene later on. It's just that seeing it should've been optional. Especially the points at which the routes branch out.
1. They're showing the number of evidence you can find in certain scenes. Hopefully, this number is only for the ones needed to progress through the story and that there are others which are hidden. Like how it is in Cartagra.
2. You can see the flowchart/routes for each chapter by pausing the game and after finishing a chapter. I mean it's cool since not everyone has the time to see which choice affects which scene later on. It's just that seeing it should've been optional. Especially the points at which the routes branch out.
Currently Playing
PS4:
PSV:
PC: Flowers -Le Volume sur Printemps-, The Legend of Heroes: Trails of Cold Steel
PS4:
PSV:
PC: Flowers -Le Volume sur Printemps-, The Legend of Heroes: Trails of Cold Steel