screens
http://gematsu.com/2016/01/grand-kingdo ... his-summer
Grand Kingdom [PS4, Vita]
- Tibarn
- Primal Rage
- Posts: 15887
- Joined: Fri Mar 28, 2008 10:21 pm
- PSN ID: jhai_radikz
- Location: Valenzuela City
- z3kEn
- Momento Mori
- Posts: 11910
- Joined: Fri Jul 03, 2009 10:33 pm
- PSN ID: z3Aya
- Location: Cathedral of Shadows
- Darkshader
- Primal Rage
- Posts: 3031
- Joined: Fri Aug 08, 2003 4:36 am
- Location: USA
- Contact:
Sure buy na iyong PS4 version sa akin. Need to get that Limited Edition.
PSN ID: Darkshader
Gamer/Toy Collector
Gamer/Toy Collector
- kobemvp24
- Double Dragon
- Posts: 864
- Joined: Mon May 11, 2015 8:15 pm
- PSN ID: kobemvp024
NIS America has released a new trailer and the first set of English screenshots for Grand Kingdom, its upcoming tactical RPG from Spike Chunsoft, and Grand Knights History director Tomohiko Deguchi and studio MonoChro.
Grand Kingdom is due out for PlayStation 4 and PS Vita both physically and digitally on June 21 in North America and June 17 in Europe.
trailer
screenshots
source: http://gematsu.com/2016/02/grand-kingdo ... StRqlui.99
PS4 ASIAN 2TB
PSVITA 16GB
PS3 SUPER SLIM 500GB
N3DSXL M4HU LE
currently playing:
PS4 - FFVII HD, Digimon Story Cybersleuth
PS3 - Trails of Cold Steel, Lost Dimension
PSV - Tales of Heart R, Persona $ Golden
3DS - Xenoblade HD
PSVITA 16GB
PS3 SUPER SLIM 500GB
N3DSXL M4HU LE
currently playing:
PS4 - FFVII HD, Digimon Story Cybersleuth
PS3 - Trails of Cold Steel, Lost Dimension
PSV - Tales of Heart R, Persona $ Golden
3DS - Xenoblade HD
- kobemvp24
- Double Dragon
- Posts: 864
- Joined: Mon May 11, 2015 8:15 pm
- PSN ID: kobemvp024
NIS America will host a PlayStation 4 beta for Grand Kingdom from May 3 to 10, the publisher announced.
Interested users can sign up for the beta via the Grand Kingdom official website.
http://nisamerica.com/games/grand-kingd ... p?offset=8
The beta includes access to four character classes (Fighter, Hunter, Witch, and Medic), two complete quests from the single-player campaign, and three online war battles per day.
Users who participate in the beta will be able to keep their save file, including their squad members and mercenary money, for the full release. However, the online war scenario will be completely reset.
Grand Kingdom is due out for PlayStation 4 and PS Vita both physically and digitally on June 21 in North America and June 17 in Europe.
source: http://gematsu.com/2016/04/grand-kingdo ... zolU5v1.99
PS4 ASIAN 2TB
PSVITA 16GB
PS3 SUPER SLIM 500GB
N3DSXL M4HU LE
currently playing:
PS4 - FFVII HD, Digimon Story Cybersleuth
PS3 - Trails of Cold Steel, Lost Dimension
PSV - Tales of Heart R, Persona $ Golden
3DS - Xenoblade HD
PSVITA 16GB
PS3 SUPER SLIM 500GB
N3DSXL M4HU LE
currently playing:
PS4 - FFVII HD, Digimon Story Cybersleuth
PS3 - Trails of Cold Steel, Lost Dimension
PSV - Tales of Heart R, Persona $ Golden
3DS - Xenoblade HD
- Daniel
- Primal Rage
- Posts: 21791
- Joined: Mon Jun 09, 2003 12:54 pm
- PSN ID: Bobo-Bambano
- Location: Monaco
Character Trailer 1
Character Trailer 2
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http://gematsu.com/2016/04/grand-kingdo ... s-detailed
Magic Units
Magic units have medium attack range, and use ranged attacks that can affect multiple enemies. Some of their more powerful skills must be charged before they can be used, leaving them vulnerable to disruption from an enemy’s ranged attack.
Witch – A unit that wields powerful magic that can affect a wide area. The Witch has many skills she can use to attack multiple enemies, but she must be careful not to accidentally hit her allies too.
Shaman – A unit that draws upon her life force to cast spells. The Shaman can potentially be a boon to enemies and a bane to her allies, as the detrimental effects of her curses do not distinguish between friend or foe.
Arcanist – A unit whose magical conjurations strike enemies with stunning accuracy. The Arcanist can also create magical zones that affect the entire battlefield, making him adept at support as well as offense.
Melee Units
Melee units are characterized by their high attack and defense, and specialize in close combat. They also have the ability to Guard, which negates all damage up to a certain point. Melee units have low magic defense, so caution is recommended when facing enemy Magic units.
Fighter – A well-rounded unit that is capable of defending allies and cutting their way into the heart of an enemy’s formation. A Fighter’s various skills make him a welcome addition to any battle situation.
Lancer – A spear-wielding unit that uses his deadly reach to inflict massive damage to enemies on the back lines. Encased in steel armor, Lancers have high defenses but are lacking in mobility.
Noble – A unit that uses a sword to unleash consecutive strikes against the enemy. Their offensive skills allow them to attack whole groups of enemies. However, a Noble forgoes the use of a shield in exchange for increased combat potential, so situational awareness is especially important to her.
Blacksmith – A unit that wields a massive greathammer. Against formations that contain many objects, the Blacksmith’s true potential is unleashed when she “brings down the hammer†to demolish enemy objects and weaponry.
Rogue – A unit capable of cloaking herself to infiltrate enemy formations unseen. With her powerful skills and high mobility, a Rogue can take out Ranged units in one hit. However, due to her low defenses, she must wait patiently for an opportune moment to strike.
Ranged Units
Ranged units can attack from anywhere on the battlefield. With their extended attack range, they can disrupt enemies at the back of the formation who are charging magical attacks. However, Ranged units have low defense, so it’s important to position them such that can’t be dragged into close combat.
Hunter – An ace sniper that can hit faraway targets with uncanny precision. Whether raining down arrows on the battlefield or defending against magical enchantments, the Hunter has no shortage of tricks up the sleeves of his signature trenchcoat.
Gunner – A unit that uses a gun to attack enemies lined up in a row. Different bullets can make his attacks produce different effects. But in Resonail, guns are rare and ammunition is even rarer, so it’s important that the Gunner makes every shot count.
Specialist Units
Specialist units don’t quite fit into any of the other three roles in battle. These units have individualized abilities that can be a great asset in battle, but their specialized nature affords little room for flexibility.
Medic – A unit that uses vials and flasks to treat injuries and negative ailments. The Medic even has vials filled with acid and poison she can use to defend herself.
Challenger – A unit that throws and places explosive barrels to scatter enemies to the wind. The Challenger’s chivalrous spirit makes him go after enemies with reckless abandon. But more often than not, he ends up blowing himself up in the process.
Dragon Mage – The Dragon Mage is a versatile unit that can switch between using long-range magic attacks, and entering the fray on her dragon mount to unleash fearsome melee attacks. In exchange for the power she brings, the Dragon Mage is the only unit who occupies two spaces in a formation instead of one.
Character Trailer 2
---
http://gematsu.com/2016/04/grand-kingdo ... s-detailed
Magic Units
Magic units have medium attack range, and use ranged attacks that can affect multiple enemies. Some of their more powerful skills must be charged before they can be used, leaving them vulnerable to disruption from an enemy’s ranged attack.
Witch – A unit that wields powerful magic that can affect a wide area. The Witch has many skills she can use to attack multiple enemies, but she must be careful not to accidentally hit her allies too.
Shaman – A unit that draws upon her life force to cast spells. The Shaman can potentially be a boon to enemies and a bane to her allies, as the detrimental effects of her curses do not distinguish between friend or foe.
Arcanist – A unit whose magical conjurations strike enemies with stunning accuracy. The Arcanist can also create magical zones that affect the entire battlefield, making him adept at support as well as offense.
Melee Units
Melee units are characterized by their high attack and defense, and specialize in close combat. They also have the ability to Guard, which negates all damage up to a certain point. Melee units have low magic defense, so caution is recommended when facing enemy Magic units.
Fighter – A well-rounded unit that is capable of defending allies and cutting their way into the heart of an enemy’s formation. A Fighter’s various skills make him a welcome addition to any battle situation.
Lancer – A spear-wielding unit that uses his deadly reach to inflict massive damage to enemies on the back lines. Encased in steel armor, Lancers have high defenses but are lacking in mobility.
Noble – A unit that uses a sword to unleash consecutive strikes against the enemy. Their offensive skills allow them to attack whole groups of enemies. However, a Noble forgoes the use of a shield in exchange for increased combat potential, so situational awareness is especially important to her.
Blacksmith – A unit that wields a massive greathammer. Against formations that contain many objects, the Blacksmith’s true potential is unleashed when she “brings down the hammer†to demolish enemy objects and weaponry.
Rogue – A unit capable of cloaking herself to infiltrate enemy formations unseen. With her powerful skills and high mobility, a Rogue can take out Ranged units in one hit. However, due to her low defenses, she must wait patiently for an opportune moment to strike.
Ranged Units
Ranged units can attack from anywhere on the battlefield. With their extended attack range, they can disrupt enemies at the back of the formation who are charging magical attacks. However, Ranged units have low defense, so it’s important to position them such that can’t be dragged into close combat.
Hunter – An ace sniper that can hit faraway targets with uncanny precision. Whether raining down arrows on the battlefield or defending against magical enchantments, the Hunter has no shortage of tricks up the sleeves of his signature trenchcoat.
Gunner – A unit that uses a gun to attack enemies lined up in a row. Different bullets can make his attacks produce different effects. But in Resonail, guns are rare and ammunition is even rarer, so it’s important that the Gunner makes every shot count.
Specialist Units
Specialist units don’t quite fit into any of the other three roles in battle. These units have individualized abilities that can be a great asset in battle, but their specialized nature affords little room for flexibility.
Medic – A unit that uses vials and flasks to treat injuries and negative ailments. The Medic even has vials filled with acid and poison she can use to defend herself.
Challenger – A unit that throws and places explosive barrels to scatter enemies to the wind. The Challenger’s chivalrous spirit makes him go after enemies with reckless abandon. But more often than not, he ends up blowing himself up in the process.
Dragon Mage – The Dragon Mage is a versatile unit that can switch between using long-range magic attacks, and entering the fray on her dragon mount to unleash fearsome melee attacks. In exchange for the power she brings, the Dragon Mage is the only unit who occupies two spaces in a formation instead of one.
- Tibarn
- Primal Rage
- Posts: 15887
- Joined: Fri Mar 28, 2008 10:21 pm
- PSN ID: jhai_radikz
- Location: Valenzuela City
- Tibarn
- Primal Rage
- Posts: 15887
- Joined: Fri Mar 28, 2008 10:21 pm
- PSN ID: jhai_radikz
- Location: Valenzuela City